A short puzzle-platformer where the world changes around the player every 10 seconds. Sometimes its gravity, others its the world itself. Get to the end in any way possible.


Controls:

Movement: ASWD / Arrows / Controller

Jump: Spacebar / A (Xbox controller) / X (PS Controller)

Reset: R / Left Bumper

Flip World (Testing): F / Y (Xbox controller) / Tri (PS Controller)


Made for Ludem Dare 51, theme "Every10 Seconds".


Known bugs/issues:

  • Player sticks to walls if moving into them
  • Sometimes the player moves too fast and goes through walls
  • Elevator not always timed properly
  • Collision with hazards based on feet, doesn't always register if body/head hit

Please let me know if any more issues are found.


Thank you.

Comments

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The player's perspective changing every ten seconds is an interesting mechanic. Perhaps the 'bug' where the player sticks to the platforms could be used to their advantage, maybe used to change view themselves. 

Overall, I think the game has an individual take on the theme. Well done :D